AI Insights · Timothy · April 2024
Top 5 2D Cartoon Games on Android in Bulgaria: Q1 2024
In Q1 2024, the top 5 2D cartoon games on Android in Bulgaria showed varying trends in downloads, revenue, and active users, with notable performances from titles like Royal Match and Wood Nuts & Bolts Puzzle.
During the first quarter of 2024, the top 5 2D cartoon games on the Android platform in Bulgaria demonstrated diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
Royal Match from Dream Games, Ltd. saw a fluctuating performance in weekly downloads, peaking at 11K in the week of January 22 and gradually decreasing to 2.6K by the end of March. The game's weekly revenue remained relatively stable, with minor peaks, reaching around $4.5K towards the end of February. Active users for the game showed an overall upward trend, starting at 33K and rising to 37.5K by the end of the quarter.
Wood Nuts & Bolts Puzzle by ABI Games Studio experienced a significant increase in weekly downloads, starting at 2.3K and peaking at 8.8K by the end of January, before stabilizing around 5.4K to 6.7K in March. The game's weekly revenue saw a gradual rise, ending the quarter with $105. Active users also rose steadily, beginning at 4.8K and reaching 20K by the end of March.
Tile Club - Match Puzzle Game from GamoVation had a strong start in weekly downloads with 12K in early January but saw a decline to around 2.5K by the end of March. The weekly revenue remained relatively consistent, hovering around $50 to $66 throughout the quarter. Active users decreased from 38K at the start of January to approximately 24.5K by the end of March.
Color ASMR: Painting Book by Zego Studio maintained a stable performance in weekly downloads, starting at 5.3K and ending at 5.6K, with some fluctuations throughout the quarter. The game's active users showed a slight decline from 38.3K in early January to 37.9K by the end of March.
Finally, Wood Screw Puzzle, also by Zego Studio, saw an initial increase in weekly downloads, peaking at 8.2K in the second week of January but then declining to 2K by the end of March. The game’s weekly revenue was minimal, reaching a maximum of $37 in early March. Active users for this game increased from 4.7K at the start of January to 14.1K by the end of March.
For more detailed insights and data analysis, visit Sensor Tower.